WebRTC is a free, open project that enables web browsers with Real-Time Communications (RTC) capabilities via simple Javascript APIs. It also has a android ndk project WebRTCDemo which can be used as application (.apk) on android device. But one thing I should mention that this demo client does not support peer-connection feature. So it can not connect with http://apprtc.appspot.com. If you need
an android client that can connect http://apprtc.appspot.com then you need to check out
libjingle project. I am going to post on this issue in near future.
The WebRTCDemo can be built on ubuntu if you go through the following steps (use terminal to execute command):
an android client that can connect http://apprtc.appspot.com then you need to check out
libjingle project. I am going to post on this issue in near future.
The WebRTCDemo can be built on ubuntu if you go through the following steps (use terminal to execute command):
export ANDROID_SDK="<path to your Android SDK directory>"
export ANDROID_NDK="<path to your Android NDK directory>"
export PATH="$PATH:$ANDROID_SDK/tools:$ANDROID_SDK/platform-tools:$ANDROID_NDK"
- Download depottools and edit ~/.bashrc to add path.
- source ~/.bashrc
- install (sudo apt-get install...):g++ (>= 4.2)python (>= 2.4)libasound2-devlibpulse-devlibjpeg62-devlibxv-devlibgtk2.0-devlibexpat1-devFor 32-bit builds on a 64-bit system:lib32asound2-devia32-libs
- create a folder where you can download source code from trunk and go to the folder from terminal.
- gclient config https://webrtc.googlecode.com/svn/trunk
- vim .gclient
- add this line ";target_os = ["android", "unix"]" to .gclient file.
- gclient sync
- cd trunk
- source ./build/android/envsetup.sh
- gclient runhooks
- sudo ./build/install-build-deps-android.sh
- vim ./webrtc/video_engine/test/android/build_demo.py
- [replace return 'source %s && %s' % (_ANDROID_ENV_SCRIPT, cmd) with return '/bin/bash -c "source %s" && %s' % (_ANDROID_ENV_SCRIPT, cmd)]
- ninja -C out/Debug
- You will find your build file (.apk file) in ./webrtc/video_engine/test/android/bin folder.
- run apk on both android devices.
- configure remote ip address in settings tab on both android devices.(Note: as it does not support peer-connection so these devices need to know each other directly without any server interaction. So devices need to be in same network)
- press StartCall button in Main tab on both android devices.
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